2023
2021
2019
- Digital humanities job talks: some case studies
- Personal guidelines for DH journal and conference reviewing
- How We Talk and Write about DH Jobs
- 20% Time: Why we make self-initiated research & development part of the job
- A Moderate Proposal: Healthier Systems for Running Online Digital Humanities Communities
2018
2016
- A Digital Humanities What, Why, & How (DLF eResearch Network Talk)
- The Digital Humanities Slack & Community Design
- Digital Humanities Dissertation Defense Talk
- Infinite Ulysses beta closes for 1.0 work
- Building a static website with Jekyll and GitHub Pages
- Service +/- collaboration for digital humanities in the library (a DH job talk)
2014
- User-testing a digital edition: Getting the feedback you need
- Designing Digital Editions: Inclusivity vs. the Literary Canon
- Affinity of ideas: Using an affinity wall to map out my digital dissertation
- Dissertation Quick Video!
- My Digital Dissertation: Public Humanities, Participatory Design, and Infinite Ulysses
- Choosing the best format for your scholarship: digital dissertation edition
- Digital Professionalism for Graduate Students: How to Use Twitter, Blogging, and the Rest of the Web as an Academic
2013
- A Speculative Experiment, Useful Here and Now?: Tagging the Digital Edition
- Copyleft, IP Rights, and Digital Humanities Dissertations
- Values
- "Suppose there's some connection": Visualizing Character Interactions in Ulysses for Bloomsday 2013
- Bitcurator: Digital Forensics in the Archive
- Digital dissertation deliverables (and how to complete them!)
- Cat GIFs & Mrkgnao: Ulysses, Reddit, and What Digital Editions Can Learn from Online Communities
- Infinite Ulysses: Project Precedents and Caveats
- Experimental Editions: Digital Editions as Methodological Prototypes
- Infinite Ulysses: Planned Features for a Participatory Edition
- Infinite Ulysses: What if we build a digital edition and everyone shows up?
- O rocks, again: More Info Visualization of James Joyce's Ulysses (Bloomsday 2013 Project)
- Building for the Great Conversation: Participatory Digital Design & the Urgency of the Public Humanities
- My Digital Humanities Dissertation: Building Code, Design, and Games for Textual Knowledge and Participation
2012
- Recovering Teena Rochfort-Smith: Complex Edition Prototype, Female Victorian Editor
- Living Editions: What Seminars Can Teach Us About Building Digital Editions
- Book Ghouls: Grangerizing as Book Hacking's Black Sheep
- Testing DH Sites: More on Use, Usability, and Usefulness
- DH User Testing: What’s Been Done? (Adding to a Growing List of Resources)
- The Amateur in the Archive: Toward a Wider Audience for Your DH Project
- DH Evaluation: A Four-Part Series on User Testing Your DH Work
- Quick and Dirty DH User Testing
- View DHQ: Getting Started with Gephi for DH Vis (Part II of II)
- View DHQ: Visualizing Data from Digital Humanities Quarterly (Part I of II)
- O rocks! Tell it to us in plain images (A THATCamp/Bloomsday Visualization)
- Mapping the Flow of Knowledge with "View DHQ": ACH Microgrant Award
- “How Can You Love a Work If You Don't Know It?”: Six Lessons on Digital Editing from Team MARKUP
- Useful prosthetics, pretty metaphors? (and more on DH tools)
- THATCamp Games: The DH and Games Unconference